A few days ago I posted a "sneak peek" of something tremendously fun to the Tagxedo Facebook page:
Ladies and Gentlemen, I'm glad to introduce Polygonian!
What is Polygonian?
Polygonian paints a picture using only triangles.
But these are no arbitrarily placed triangles. The triangles, of various sizes, orientations, and colors, were chosen, exceedingly carefully, so that the features of the original picture are maintained.
Using triangles to partition a shape or a plane -- or simply triangulation in Mathematics -- is nothing new. One of the most well-known techniques in science and engineering is called Delaunay Triangulation, invented in 1934. Delaunay Triangulation has wide-spread applications in scientific modelling, structure design and analysis, computer graphics, and so on.
Artistically, this technique is -- dare I say -- similiar to Pointillism (a branch of Impressionism). According to Wikipedia,
Pointillism is a technique of painting in which small, distinct dots of pure color are applied in patterns to form an image.
I would argue that, if I shall call this technique Polygonism (or Triangulism):
Polygonism is a technique of painting in which distinct triangles of pure color or color gradient are applied in patterns to form an image. So what better way to demonstrate the effect of Polygonian by applying it to (a variant of) Claude Monet's San Giorgio Maggiore at Dusk, which was a masterpiece in the era of Impressionism? Hence the artwork above.
Now the fun part, you can actually make your own Polygonian artworks using your own pictures. Just visit Polygonian and start playing:
At this point, Polygonian is only available to those with Google Chrome with Native Client enabled. Too complicated? Not sure if you have Native Client? Don't worry, just visit Polygonian and the application will tell you what to do. Please give it a try! And if you like it, please help me spread the word. Enjoy! -- Hardy Leung (creator of Tagxedo and Polygonian)
P.S. there are 3 ways to open an image: (1) "Open", (2) Cut-and-paste, (3) drag-and-drop. I will let you figure out how :D